Goodnight, Sweet Prince

By Shepton on October 16, 2008 in Blogé

On Tuesday the 14th of October 2008 at 7pm, Boxy, my beloved and faithful Xbox 360, passed away, claimed by the console equivalent of the bubonic plague.

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Fracture

By Shepton on October 16, 2008 in Reviews

Final verdict: D- Final playtime: A couple of hours. It wasn’t worth even finishing.

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LittleBigPlanet Beta

By Shepton on October 10, 2008 in Blogé

Lately I’ve been toying with the LittleBigPlanet Beta, and I have seen some wondrous things. Things I couldn’t have imagined in my wildest dreams.

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Star Wars: The Force Unleashed

By Shepton on October 4, 2008 in Reviews

Final verdict: Shitty game. Final playtime: Far longer than it deserved.

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Fable 2 multiplayer co-op? Nah.

By Shepton on September 28, 2008 in Bloge

Shortly after Little Big Planet‘s developers revealed that co-op level creation isn’t going to be included until an undisclosed time after the game’s release, Fable 2’s developers, Lionhead Studios, have revealed that the game’s much touted multiplayer co-op features won’t be included until god knows when.

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Dark Sector

By Shepton on September 24, 2008 in Reviews

Final verdict: C- Final playtime: 6 hours

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LittleBigPlanet’s Big Big Failure

By Shepton on September 23, 2008 in Bloge

Little Big Planet’s biggest and most important feature, multiplayer online co-op level creation, will not be available at launch, and there’s no telling when it will be available.

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Gears of War Cog Tag Locations

By Shepton on September 22, 2008 in Guides

This guide shows where you can find all thirty Cog tags in Gears of War for the Xbox 360 and unlock the achievements Time to Remember, Honor-Bound and For the Fallen.

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Spore

By Shepton on September 20, 2008 in Haikus

Creature creator

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Fracture Demo First Impressions

By Shepton on September 20, 2008 in Blogé

I wasn’t expecting much at all from Fracture. After seeing a few videos and reading about it I assumed that it would be just another game with a gimmick that makes it a little bit different from every other game that’s otherwise exactly the same as it. I guess in some ways I was pretty […]

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