Fable 2 multiplayer co-op? Nah.

By Shepton on September 28, 2008 in Bloge

Shortly after Little Big Planet‘s developers revealed that co-op level creation isn’t going to be included until an undisclosed time after the game’s release, Fable 2’s developers, Lionhead Studios, have revealed that the game’s much touted multiplayer co-op features won’t be included until god knows when.

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Dark Sector

By Shepton on September 24, 2008 in Reviews

Final verdict: C- Final playtime: 6 hours

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LittleBigPlanet’s Big Big Failure

By Shepton on September 23, 2008 in Bloge

Little Big Planet’s biggest and most important feature, multiplayer online co-op level creation, will not be available at launch, and there’s no telling when it will be available.

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Gears of War Cog Tag Locations

By Shepton on September 22, 2008 in Guides

This guide shows where you can find all thirty Cog tags in Gears of War for the Xbox 360 and unlock the achievements Time to Remember, Honor-Bound and For the Fallen.

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Fracture Demo First Impressions

By Shepton on September 20, 2008 in Blogé

I wasn’t expecting much at all from Fracture. After seeing a few videos and reading about it I assumed that it would be just another game with a gimmick that makes it a little bit different from every other game that’s otherwise exactly the same as it. I guess in some ways I was pretty […]

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Spore

By Shepton on September 20, 2008 in Haikus

Creature creator

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Super Paper Mario

By Shepton on September 17, 2008 in Reviews

Final verdict: D+ Final playtime: 15 hours

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Shut up about DRM already

By Shepton on September 14, 2008 in Bloge

So I decided to browse Slashdot’s Games section and all I can find lately are DRM stories about how EA got fucked because everybody pirated Spore blah blah blah.

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Super Collider? I Just Met Her!

By Shepton on September 10, 2008 in Blogé

So today’s the day that nothing special happens at all, because the Large Hadron Collider is only in its testing stages for the next month or so.

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