Life is pain. Anyone who says differently is selling something.

Super Street Fighter II Turbo HD Remix

By S.A. Renegade on July 26, 2009 in Reviews

Final verdict: S Final playtime: At least 100 hours (ongoing)

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Not A Review Of Dead Space

By Shepton on July 25, 2009 in Blogé

So, I started playing Dead Space, and it wasn’t a bad game. However, it just didn’t compel me to keep playing it. I barely managed to play it for a couple of hours, and I was just kinda bored.

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Micro-Review Worms (IPhone)

By Climpa on July 14, 2009 in Blogé

A simplified version of Worms for iPhone.

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Call Of Duty: World At War

By Shepton on July 12, 2009 in Reviews

Final verdict: C+ Final playtime: 8 hours

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Micro-Review Battlefield Heroes

By Climpa on July 12, 2009 in Blogé

Decent third person take on the battlefield franchise.

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Shin Megami Tensei Devil Survivor

By S.A. Renegade on July 11, 2009 in Reviews

Final verdict: B Final playtime: Not very long.

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Stop Making Me Hate Trauma Team

By S.A. Renegade on July 3, 2009 in Bloge

Just shut the fuck up. So a few months back Atlus announced Trauma Team for the Wii, the next installment in the Trauma Center series. Now you all know I’m a huge fan of these games. And I’m not saying that lightly, the way some people go “Oh, haha, yeah, I love those quirky games!” […]

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[Use] [Mouse Cursor] [On Hyperlink]

By Climpa on June 24, 2009 in Bloge

In 1976 a little game called Adventure, designed by Will Crowther, a programmer and spelunking enthusiast, was unleashed onto the masses. With a vast array of locations and a quirky sense of humors, thi was to be the first of many Adventures Game to publically grace computer based entertainment.

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Prototype

By Shepton on June 23, 2009 in Reviews

Final verdict: D+ Final playtime: 8-10 hours

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