
Man why you even got to do a thing
Case File 6
20 May 2009
S.A. Renegade
Don't Try This at Home (2)
You have to hand over 9 Anti-Stones to the Konnou-Ya owner here. Except he sells the things himself so you can just buy 9 from him to complete this case. Though they're 1000 yen each so I gotta say it really hurts your wallet. Shishiou Sake isn't even that great aside from using it to solve the Kamanari case.
Collection Warrant (2)
Too easy. Attract Waters are all over the place including being sold at the store. It's actually not that bad of a deal. Smoke Balls can come in handy every once in a while. You get this case by reading Sadakichi's mind in Chapter 4.
Photog Needed (3)
This one requires a photograph of Faerie Land. To get there you have to do the Off The Map quest, and check the bushes near the Pixie. You get more Tae Stickers as a reward.
My Wish (2)
You need to give the girl a Pearl for this. Not a common gem at all. The first Pearl you can get is in Chapter 4, when you get to the Mushibito Nest, go to Bee Road. It'll be in a blue crystal there. For this you get two Ma Incenses, so it's well worth it.
Sword Collecting (2)
Your wallet'll have to take a serious hit for this. The process for creating the Usumidori is Renki > Bizen-Osafune > Kotetsu > Muramasa > Usumidori. The reward isn't even that great considering the Plasma Sword is a spear type.
Demon Wanted (1)
Make sure you complete this case! An extra tube as a reward is the real deal. Yatagarasu wants an Undine for their own probably shady purposes. The process for creating an Undine isn't too difficult. Here's how. First, you'll need to create an Element Erthys and an Element Aquans. There are several ways to make them. For example, fusing two Fury order demons creates an Erthys. Fusing two frost order demons creates an Aquans. Once you have these two, fuse them together to create an Element Undine and get your tube!
Job From Narita
You get this case by reading Shizu's mind with a pagan order demon, then stealing a strand of hair from her with a skill order demon, then transforming into her and walking into Narita's room and telling him you're Makiko.
Take the case and go back to his house to get the details. Narita wants you to go to the bridal chamber at Tento Sanctuary and see how the woman there is doing. So that's what happened to Makiko. Exactly as I speculated. He wants you to give Makiko a pill so she can commit suicide. Ok, sounds like a good job.
Take the streetcars to Tsukigata, go into resort environs, then exit out west. Enter the Tento Shrine Annex South and you'll be very close to the Bridal Chamber. Go in. Makiko will ask who you are. Tell her you're Tasuke Narita, and she will bring out her hand. Put the pill into her hands. Death is better than the life she's having. Besides, you heard the old ones. Once Akane takes her place, they'll just feed her to Tentomaru. She's going to die anyway. Might as well be like this.
Afterwards, Gouto asks you if you think Narita did this out of concern for her future or just because it would hurt his political career if someone found out. Just answer truthfully. As far as I can tell, Narita really did care about her. And besides, if no one's found out by now, I'm pretty sure they weren't going to.
The case will be closed and you'll obtain a Masamune.
The Sword of War
Lucifer be's wantin' us to kill Red Rider again. Well that's no problem, I mean, I've never been one to turn down the possibility of wanton violence. Take the case and head to the catholic church again. Walk towards the altar and you'll encounter Red Rider again.
---Boss: Fiend Red Rider---
My level: 43
Red Rider works the same way as the last time we fought him, except this time you need to defeat him in under 5 minutes. Since we're MUCH stronger than we were 20 levels ago, this shouldn't be a problem. First of all, Red Rider is frail to electricity so make sure you get a demon with a high damage electric skill such as Shockwave or Ziodyne. Just as an example, Volt Nue learns Shockwave. Next, get the same demon or another one with Mazio. Preferably, these two demons will be immune to death. Lastly, get these same demons or a third one with Makakaja to boost your damage even further. Demons who learn Makakaja include Skill Thoth and Wind Anzu.
The fight itself works in a very similar way to last time, so go read the horsemen section if you don't remember Red Rider's details.
Start with your demon who knows Makakaja and the one who knows the high damage electric skill. Make it cast Makakaja immediately, and once he does, return him to the tube and replace him with your demon who knows Mazio. Set this demon to use Mazio repeatedly, and set the other demon to strike. The reason I recommend this is because Shockwave is way too costly MAG-wise, and since it travels in a straight line, it's likely to miss Red Rider if your demon just uses it haphazardly. So we're going to use it manually.
Like I said in the fiends section, the best way to frail stun Red Rider is to catch him with Mazio the moment he's reappearing from his teleport. I'll paste that part with the relevant changes:
So how will you go about damaging Red Rider? While his physical attacks may be very dangerous, they also happen to be the best moment to attack him. Here's the deal: Red Rider is very, VERY likely to go into frail stun if he's hit by an electric attack just as he's teleporting in. And this is exactly why you need Mazio. Whenever you see Red Rider going into his physical loop, keep your demons hidden and very close to you, wait until after he uses his physical attack and he teleports out. Immediately unhide your demons, and depending on your timing and how close you were to Red Rider before he teleported out, your demon should begin casting Mazio immediately after coming out of hiding despite the fact that Red Rider is currently in the fourth dimension. By the time Red Rider teleports back in, (and he's very likely to teleport near to you), the demon will have already finished casting Mazio, and hit Red Rider with it just as he's teleporting in, making him go into frail stun. This is your chance to combo him with your sword and get some MAG. As soon as he's about to get out of stun though, hide your demons again and quickly roll away. The fact that your demon needs to start casting before Red Rider appears is why Zio will not work. Because a demon with Zio will shoot it where Red Rider USED to be, and not where he WILL be. Mazio doesn't have this problem since it shoots all around you.
The main difference for this fight is that since we want to deal big damage fast, every time you manage to frail stun Red Rider, immediately command your demon to use Shockwave on him. Of course while he's doing that, hit him with your sword as well. Once Red Rider shakes off stun, he can counter with a number of things. The first one, and most beneficial to you, is Mamudo. If you got demons who are immune to death like I told you to, simply leave them there and command your main demon to cast Shockwave again for even more damage and the possibility of another stun. If Red Rider starts casting Makajam, you can command your demon to cast Shockwave again and still manage to pull them out before they get hit by Makajam. It takes a bit of timing though. Finally, Red Rider may simply counter with a physical attack. If your demons aren't immune to phys this is a problem since they may well get one-shotted. Fortunately Red Rider's physical attack has a longer startup compared to White and Black, so if you see that he's about to counter with a strike, immediately hide your demons.
Once he manages to get back to teleporting around, just go back to trying to stun him with Mazio. If at some point you see Red Rider just walking around instead of teleporting nonstop, command your demon to use Shockwave on him, and it's very likely to hit him if you're fast.
If you do things properly and don't miss with Shockwave too much, you should kill Red Rider long before the 5 minutes are up and before your MAG runs out.
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Haunted Mansion
Hm! We gotta go to the Daidouji Mansion for this case! I thought that place was closed off. Well if you take this case it magically opens up. Go there and you'll find the source of the disturbance. It's the Jack-san 5! Hahahaha I love how one of them is white and the rest are black. Awesome. Unfortunately we gotta kill them. That makes me sad.
---Boss: Jack-san 5---
My level: 50
The only difficult part of this fight is that you have to win in under 50 seconds. Still, these guys aren't very strong at all. Since there's so little time, I would recommend not even bothering with their weaknesses. Just use your hardest hitting attacks to put them down. Their moves include Frenzy and Mamudo, so a demon like Nebiros which renders both those things null can be especially useful. Still, it's hardly necessary since these guys are so weak. You might also want to watch out for the Jack Frost's unavoidable attack, Terror Blizzard. In fact, these dudes are SO weaksauce, that I killed them in 5 seconds with two cross slashes. I'd show you a video of that, but I accidentally deleted it. Oh well, I guess it's not too big of a loss.
---
As a reward you'll obtain 2 Fury Silvers. Unfortunately, you can't explore the Daidouji Residence. Boooo!! Hiss!
One Girl's Happiness
You get this case by talking to Lucifer at the catholic church after the marriage ritual when you've returned to the capital during chapter 4. Take the case and then go to Tamonten Shrine. You'll see two schoolgirls in front of it. Talk to them. They'll say Raidou hasn't showed at school recently. Ha! That's Raidou for you. A complete renegade. Too cool for school. All that good stuff. They'll mention a ghost who haunts the school. Say you definitely want to hear about it. After she tells you the story (I love the part about it being the last stall in the bathroom. Something about that makes it creepier), Alice appears. Complete with music that I thought was only used for important plot situations.
---Boss: Fiend Alice---
My level: 44
Wait, Alice is a fiend? That's pretty damn cool. Anyway, this can be a hard battle if you try to approach it the usual way. Alice is frail to electric attacks but that doesn't really help us all that much because she only takes 1 damage from magic attacks. That's why for this battle, I'm going to recommend forgetting about her weakness and just fight her with nothing but physical attacks. Bring in a demon who has very high strength and access to strong phys skills. Preferably, make it one who is immune to gun attacks.
The problem is that Alice comes with 5 annoying Zombie Officers who keep shooting at you. Their gun attacks are actually pretty strong and disruptive, and if you kill them, more will just spawn immediately so it's useless to try and deal with them. The zombies only have 1 HP, so they're easy to kill, but I think they're fuckin' terrorists or something because they have the tendency to explode for big damage when you kill them. So in general I suggest you leave them alone and rely on a demon's immunity to gun.
It'll also be nice if you can stack on abilities that help your physical attacks. You know. Power Chakra, Hero's Might, Moonlight Rage, Warcry, Tarukaja, all that good shit.
Set your demon to use his best phys skill repeatedly on Alice. This is by far the best way to damage her. There is absolutely no need to frail stun her. You can also get in there and help out with your own combos, but watch out for Mamudoon, as this can instantly kill you. In fact, Mamudoon alone is a compelling argument for staying away and letting your demons do the work, as it goes of surprisingly fast and can catch you if you're in the middle of a combo and not on the ball. Other less lethal stuff to watch out for include Marin-karin and Petra. More importantly, if Alice decides to stay near her Zombies, this can be very problematic. Since it can be easy to kill them and then get hit by their explosion. If Alice is far away from them, you can go balls out on her, but if she's near, it might be a better idea to hang back a bit and let your demon attack her but hide it when you see a zombie is about to explode.
Since your demon is so much stronger than you, it's really not too bad an idea to play it safe and just let it do all the work. Call it to your side every time you see Alice using Mamudoo, Petra or Marin-karin if they're not immune to death and mind. I killed her in about 2 minutes and I was only using one demon. I imagine with two it'd be a complete massacre. Overall a tricky fight that isn't much of a problem once you know what to do.
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