
I'll be whatever I wanna do!
Splash Woman
25 September 2008
S.A. Renegade
Splash WOOMON! Gonna drive down Sepulveda! Ahem. Splash Woman is probably the second easiest robot master after Galaxy Man. The reason being that she has a very strict attack pattern which she never deviates from. If you can get into a nice dodging pattern of your own, you'll easily defeat her.
When the fight begins she'll start singing and rising up. This is a good time to shoot her a little. Don't jump when she gets close to you or you might hit her. The song will summon 3 waves of 3 fish each that will rush across the screen. You shouldn't jump, so the only wave you have to worry about is the bottom one. The trick to dealing with these fish is not to dodge them, but to kill them. First of all, you must know from which side of the screen they will come. This is easy, just look at Splash Woman when she starts singing. The direction in which she starts floating at first will be the same direction in which the fish will come. What you want to do is a very, very short hop while firing repeatedly in the direction they'll come in. The desired result is that you will kill the bottom-most fish and the one above it, then you can simply stand around and all the others will harmlessly pass you by.
The fish above the bottom-most one will sometimes not hit you, and other times it will. So to be safe, just kill both of them every time.
Now Splash Woman will be high up and start firing her Lazor Trident down at you. This attack is a bit harder to avoid. She's faster than you, so there will be no outrunning her. However, she also has more momentum. What I'd recommend is to go stand beneath her before she starts shooting and to start running in the direction with the most space. You'll outrun her while she builds up speed but after a short while she'll catch up. When you see a trident almost knick your heels, quickly turn and run the other way. She'll pass you by and take a while to turn back. Ideally this is when she'll give up and fall back down to the floor and start her pattern all over again.
Things don't always go so smoothly with her tridents though and that's why you need to pay close attention to her movements. For example, sometimes you might be to slow to start running and she will shoot the first trident right in front of your path. You need to be quick at turning around in this instance. Similarly, sometimes you will hit the wall before she catches up to you, in which case you'll have to wait and time it right so that you run the other way in between the tridents. My suggestion in this situation is to wait until she's close to you before you start running. Wait until she shoots a trident as close as possible without actually hitting you.
In any case, that's about it. When she falls down to ground level shoot her some more and repeat the procedure.
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